Website powered by
Isaac Olander
Isaac Olander
Senior Character Artist
Stockholm, Sweden

Summary

Character Artist with 5+ years of professional experience working across games and real-time projects. I focus on creating strong, readable characters that hold up in motion and in-engine, from early exploration through final implementation. My work spans stylized and high-fidelity characters, with an emphasis on efficient workflows, modular systems, and production-ready results.

Skills

Character ModelingCharacter DesignGame DesignGame DevelopmentDigital SculptingPortraitureIllustrationsubstance paintersubstance designermari

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator