Dark Space: Part 1

This is a character I've been developing for a larger story.
I started this project with the intention of learning new workflows for photorealistic 3D characters. It has been an amazing journey. I'm grateful for artists like Adam O'Donnell and Kubisi who put out tutorials for free.

Suit is based on a concept by Ariel Perez: https://www.artstation.com/artwork/GazQW1

Face sculpted in Zbrush
Texturing XYZ multichannel maps
Skin color painted in Mari and graded for ACES workflow
Suit modeled in Zbrush
Suit textured and baked in Substance Painter
Xgen for hair
Rendered in Arnold

Face Textures

Face Textures

High poly

High poly

Low poly

Low poly

Realtime version of the suit (Not used in render)

Realtime version of the suit (Not used in render)

Suit Textures

Suit Textures